Tomb Raider Legend is a fantastic nostalgia trip for me as the 2013 TR reboot was the game that brought me in contact with that medium even before playing myself. Of there's one thing I cannot stand in the older TR games it is this "anti-sprint" when pressing on Shift and she gets slower. But after reconfiguring the keys and getting used to it, this isn't a too overapering mechanism in this game. Actually having to wait until you jump when she does a flip though was a welcome change up from todays standards. The worst and most frustrating thing though was the stiff camera during the bike sequences. They can be a lot of fun but when I am nearly not able to move the camera behind her it gets quite frustrating in some scenes. The same goes for some jumps or climbs when the steering isn't fluent enough to perform the actions like intended or the camera makes a 180degree flip and you can fall off due to the confusion. Pushing crates can also be quite annoying, as Lara doesn't push straight but always has a slight sway to the sight. It is probably the easiest to drag them to a certain point and then turn and try to manover it to the exact location. And I've had several crashes and freezes. One time I had to replay the level twice, because it crashed bevore the point it froze last time. But then it luckily worked. This is of course massively fruatrating, but I am happy that it still works. Storywise and as of writing, this is the usual somewhat overnatural but quite intriguing hunt for ancient artifacts. This Lara is by far the "coolest" and most chill I have encountered. It fits perfec here. Though the best Lara is and will ever be herself in Rise of the TR. -The owls approve.