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Hollow Knight: Silksong

No straight hit downwards

After loving the original Hollow Knight, Silksong feels like a forced try to change something from the winning formular. Economy is unnecessary, tasks are quite fun but the movement of Hornet kills my nerves. - movement is slower overall but still more demanding - Bosses not dropping stuff is dissapointing - level of, lets call it painfullness ist annyoing - no straight hit downwards is really killing my nerves - who came up with this sado-maso idea. As additional movement skill okay but with all this bouncing stuff and during fights is destroying the game so far for me. Edit: Found an crest that enables straigh downward hits after multiple hours...