

It's a solid game. Well programmed, no crashes at all during my game-play. The design is cartoony, but gorgeous. The animations are solid. Game interaction too, is very good. Combat is rewarding, and players have full control of the character and fight pace. Magic is varied, original, and it even has firearms for weapons! It has socketed items. You can enchant, upgrade, and even has maps for sell, so players can challenge beyond the main story, and try some good loot. It's a great game that follows very close to Diablo2, but in 3d. So, what fails there? I think it was the concept. The Devs opted for a cartoony style, but the story is not cartoony enough. It's a standard adventure concept with a bit of mystery and no twists. Very linear. The music too, is too close to Diablo style. The same instruments, and tones are used in the mining village, and on the first levels. I think that's why I can't say it's a perfect game. Cartoon design needs a wacky story, or players will get estranged on the disparity of style/story. And if it's cartoony, then foolishness should abound. Want an example? When players start the game, they can choose between a warrior, a female archer and a mage. Same as Diablo. Exactly as Diablo. Major mistake. As it is, this game is nothing more than a good Diablo clone, with cartoon style.

The Game is great, plays great, has a nice cop/criminal story, filled with action, testosterone, and lotsa Kung-Fu. Everything is right there to be loved and have 5 stars. BUT! The Field of View is Horrible, the Camera is snappy, and while driving has a bad habit of rotating off from where you were aiming it. There is no Dev support whatsoever. We are in 2023, and there's still no FOV slider in the settings for players to adjust the field of view. I consider this a Major Flaw. It quickly causes motion sickness, and is enough to make the game unplayable. Thus, only 1 star. A game published in 2014, with rows and rows of complains in forums about FOV, and nothing. No patch, no mod support, nada. Uninstalled.

I have played No Man's Sky from the beginning, when it was still under-developed. It was a fun game with short life-span, because of it's limited, repetitive management of resources. Flight was horrible, and seemed rushed, just like another feature that the Developer wanted to add, but didn't know how to make it work. The worst issue was performance, but that could be corrected with mods that removed post-processing and grass effects. It was playable. With Next update, things seemed much better. It was becoming a fun game to return, once in a while. Flight continued a mess, but it could be made better with some Mods. Space combat was just a sad event to avoid. With the Beyond update, and the change in graphics' API from OpenGL to Vulkan, the game just became impossibly slow. It's not the post-processing, or the grass generation any more. Reducing the screen size to 800x600 doesn't even offer a final solution. The frames drop is there, and it reaches the point of causing motion-sickness. Don't buy it. It's not worth the trouble and health issues to your eyes.