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This user has reviewed 12 games. Awesome! You can edit your reviews directly on game pages.
I Have No Mouth And I Must Scream

Just Read the Original Story

I have to say I was rather disappointed by this. I thought that I Have No Mouth, and I Must Scream's subject matter might make for a game unlike anything I had ever played. In some ways it was - in particular it's dark mood and serious themes - but it just was not fun to play. In gameplay terms it's a fairly standard point-and-click game. The story is well told and the voice acting, for the most part, it good enough. However, it's not a terribly nice game to look at and I found that moving the characters could be annoying, especially when trying to exit certain rooms in which you need to have your cursor on the right edge of the screen for the game to let you leave. Many of the puzzles are needlessly obtuse and i had to use a guide several times, each to find a solution I would never have come up with on my own. Playing the GoG version, much of the dialog was so muted that it could not be heard over the game's music. While you can have subtitles, it does take away from the game somewhat. While I know backtracking is a standard element of point-and-clicks, here it felt like there was an over reliance on it. Certain things would only appear after you'd done certain actions so you've have to retrace your steps frequently. The best part of I Have No Mouth... is the story. There are many better point-and-click games out there, so if you fancy a puzzler play one of those. If you want to experience a great sci-fi story, read the original short story instead.

5 gamers found this review helpful
Jill of the Jungle: The Complete Trilogy

Really Shows Its Age

I'm sure all the 5-star reviews are the result of rose-tinted glasses for this game, as Jill has not aged well. Yes, I'm well aware of the limitations of the medium back in 1992, but when you put this up against the likes of Sonic 2, Flashback, Ecco, etc it just doesn't hold a candle. And, as far I can tell there isn't really any historic reason to play this either. Sure, there's a certain charm to the graphics and goofy sound effects, but really your time is much better spent elsewhere. At least it's free on GOG.

7 gamers found this review helpful
Call of Cthulhu: Dark Corners of the Earth

It Should Have Been Great

Mixing together elements of Lovecraft's Call of Cthulhu short story and his Shadow Over Innsmouth novella, the game is played from the first person as you explore Innsmouth and the surrounding areas. You need to look for clues using things such a journals, newspaper articles and even NPC conversations. This "detective-ing" part of the game works really well and feels very organic. The stealth is pretty basic; basically, stay crouched, stay in the shadows and you can creep right up to an enemy and they will remain unaware of you, unless you're directly in front of them. Combat in Cthulhu is terrible! If you're too close to an enemy, weapons simply will not damage them. Also, what may kill one enemy may not necessarily work on another enemy of the same kind. Add to that that reloading takes an absolute age regardless of weapon and you have a recipe for very frustrating battles. The game does an amazing job of conveying the fear, dread and despair of Lovecraft's writing. You really feel Jack's fear as the game is legitimately spooky. The writing is top notch. All the characters are well formed and the reasons for Innsmouth being as weird and creepy as it is is really well conveyed. Controlling Jack is rather frustrating. Standing half a room away from a door and hitting the action button will open it, but to talk to another character you basically need to be standing on top of them. It's a huge shame as this could have been an amazing game. Originally planned as a PC game, publisher Bethesda forced Developer Headfirst Productions to change to the original X-Box halfway through development. Unfortunately, all this means the game is hard to recommend, even for the most dedicated of Cthulhu devotees.

5 gamers found this review helpful
Sacred Gold

Maybe I've Just Come In Too Late...

I was quite enjoying this old school RPG...until around hour 30 when it started to become incredibly repetitive. All this mission consisted of go here, collect that or go here, get person, come back. And the distances you had to travel were insane. It'd be OK if it was only a few minutes, but it would take 15 or more just to get from the mission giver-er to where you had to go. Perhaps because it's on old game on a modern(ish) system - I'm playing the GoG version - I had many instances of spells not activating or characters attacking in the wrong direction. I had two spells that didn't seem to work at all no matter how often I tried. This made things incredibly infuriating when I got to a mission that had me swarmed with enemies. I can see how people would have loved this game when it originally came out and have fond memories of it. There is heaps of replay value with all the different characters available to play as. However, I ended up just becoming extremely frustrated to the point of not wanting to continue on. I may come back to it one day, but I've a serious backlog of games and I'd rather explore more of those than push on with something I'm really not enjoying all that much.

11 gamers found this review helpful
Superfrog
This game is no longer available in our store
Superfrog

A Half Decent Sonic Clone

A few moments into Super Frog and you realise that he is trying to capture the same fun that Sega's Sonic series is famous for. While the game looks beautiful and the music is great, the gameplay just isn't that wonderful. Controls are much too loose with Super Frog slipping all over the place. I realize he's a frog, but that jump makes it much to hard to navigate the world, you often find yourself landing on various hazards you couldn't see due to the height of his jump. There are a lot of 5 star reviews here but I just don't see that level of quality in this game. If you want a speedy platformer stick with the one that does it right,and go out and buy Sonic Generations.

8 gamers found this review helpful
Neverwinter Nights Diamond
This game is no longer available in our store
Riven (1997)

The Pinnacle of Puzzle/ Adventure Games

It's hard to explain just how magnificent a job Riven does of presenting you with a seemingly insurmountable task only for it to all coalesce into one of the best puzzle games of all time. As with Myst, Riven gives you the barest of instruction as to what to do, and there is absolutally zero hand holding throughout the game. The way forward is opened up only through exploration and investigation. If you rush through the game you'll miss important clues and be completley stuck. If you use a guide you'll be sucking the joy out of this materpiece of a game. The point of Riven is not to complete your mission, but to savour the journey along the way. There times when the game tells you when something is a clue but you have to figure out how to use it yourself. Other times, you are presented with seemingly unrelated things and it is only through further exploration and careful observation that you realise that they are all connected. And when it all clicks it's marvelous! The puzzles presented in Riven all make sense as part of the larger world. It all feels natural and real, not some kind of obtuse task forced to fit into a game. The story slowly unravels the more you explore and discover, the same way it does in Myst, but here it is so much deeper. It really feels like there is history behind it. It's wonderful storytelling. The game includes a "Zip mode" that allows you to quickly move down paths in one click rather than several. It won't simply transport you from one side of the game world to the other, but it does make things a lot quicker and takes much of the tediousness out that is simply a nessicary evil of a game such as this. Myst may have changed what a puzzle/ adventure game could be, but Riven perfected it!

13 gamers found this review helpful