The game sells itself as a post-apocalyptic soap-opera. I thought I hated soap operas. This game managed to prove me wrong. If you want to categorize the game itself, it's easiest to think of as an old school point-and-click adventure without the inventory-based puzzles, with only dialogue, and some very light zen gardening elements. Some of you might be turned off by that. But if you are like me you really only play the adventure games for the story anyway - it's basically a like short bit of interactive fiction. If you are like me, I have good news: the writing is really good! Within the constraints of the dialogue the worldbuilding is excellent - it really feels like you're visiting a small harbor village in a much larger world, you start to care for the inhabitants in no time. And then, just like a summer vacation, it's over before you know it and all that is left is a melancholic memory. I hope they'll make a sequel. The setting deserves it. I'm hooked now, I want to know what happens next to the characters of this little soap opera!