Played Wasteland 1 and 2. Played WL1 along time ago so it is kinda shaded in the shadows of nostalgia but I played WL2 within the last 2-3 years, finished it twice. I will most likely not finish this one, sad to say, it just does not in any way hold my interest. Beat Vic and Valor and just kind of lost interest. The Good: - Simplified the skills and for the most part it was good, combined the Medical skills Assault rifles and SMGs are in one weapon category same with blunt/blade, Shotgun/Pistol, Locks/Safes. - Skills augment your in game abilities more then WL2, ie Survival (Outdoorsman) gives bonus damage against animals. - Graphics are improved so it looks shinier. The Bad: - Story had a lot of potential but the execution kinda goes flat, has some good call backs to WL2 and WL1. Has some not so great ones as well. - The NPCs are varied but you really lack any real connection to them outside of the companions which are still pretty limited. - Group inventory and no management of what you are carrying as nothing has wieght. - Attributes and Skills are totally different, not in a good way, 3 skill pts each level and a stat boost each 2, I can see why they would want to go this way but the Skills still have an increasing cost. Th UGLY: - Combat is really badly executed, they have done away with initiative for the most part, so 1 team goes then the next one goes. Makes it kinda boring and encourages a shoot first before the bad guy has any chance to do anything because if they get to go first there is a good chance they win. Lots of suicide units. - Skills are pass or fail and that's it, no percentage chance of success, so they went the Fallout 4 way. Overall the combat is not very dynamic, the characters are one note for the most part and very little changes throughout the game in regards to the environments. I just looked up the endings are realized I was not interested or engaged with the game to spend the hours playing it. I want to recommend but I can't
Like the first review I would concur that it is XCOMish, though I disliked the new XCOM with a great passion. There is a severe lack of fine tuning, graphic glitches and in my case an inability to defend your areas. I really hope the devs release a patch to fix a few things. There is very little difference between the classes, each member of the same class progresses the same as far as stats go. The AI is pretty simplistic, the targeting can be troublesome, the camera angles can be annoying but not game breaking. The Atom RPG did a better job for camera control with zoom and rotation (just a note for the devs). The lack of items in the first hour of the game loses it some points to. Overall if a patch comes out and maybe a couple DLCs then it would be worth the purchase. I like the 60's setting. Bunch of potential left on the table.
First the engine is Awesome, really speaks to what in my opinion Fallout 3, N.Vegas & 4 should have been. The ability to pan, angle, move and zoom your camera is great really allows for you look around your environment easily and accurately. The graphics quality is good and doesn't look like stacks of blocks or blobby. Sound is also good quality and the music selections help to add to the ambience. The "Paper Doll" of the character is lacking in the Inventory screen (but you can see your character in the world) and the Inventory Slots on the character in comparison to modern games are a little low. More then what is in the original Fallout 1 & 2 if you have played them. The crafting portion is interesting and provides a way to get better equipment without having to steal from or murder everybody you come across. Kind of gives a reason to scavenge and adds to the environment when you can create your gear from the past civilizations remains. The economy is so-so there could be some better ways to sell your gear a little more quickly and reduce the "Grindiness" of killing some bandits then hoping to come across a Caravan that actually has stuff worth trading for or money. The Story, characters and your effect in the world as you play is really limited, you gain very little connection to the world as you adventure, the mission seems a little run of the mill and questionable. The characters you come across are very plain and uninspiring, I had no real desire to interact with them except that is what your supposed to do in the game and you want to sell stuff. Helping them or hurting them doesn't really matter in the process of the game. The combat is really one-sided in the beginning so you or you companion if you do pick one up will die over and over. Which isn't always bad just tedious right in the beginning of the game, especially due to a power imbalance versus superior tactics. Overall it worth the buy to encourage more, but it is middle of the road.