I really do. Having played RCT for the better part of 15 years (most of my life), I skipped RCT2, and went straight onto RCT3 around 2005. At first I was very apprehensive of the game; the 3D visuals just wasnt how I imagined a 3D RCT game to be. But a while, and creating some of the best coasters I've ever produced in any of the games. I realised that I almost never wanted to go back to being able to ride my designs in glorious 3D. $20 isn't too big an ask for the experience to create your dream park in 3D.