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Ziggurat

Poor man's Heretic

Pros: + good Rogue-like concept Cons: -- poor execution/bugs (enemies spawning in locations where they are impossible to kill such as walls, floors, making progression impossible) -- comic/cartoonish art style -- enemy design (walking carrots? really?!) - repetitiveness - room clearance becomes boring fast - poor selection of weapons - "level" design (or lack thereof) Bottom line: A good concept with really poor execution, terrible design choices when it comes to art style and enemy design, add the repetitive nature of the game and you get a terrible, poor man's Heretic. And with the superior HERETIC now being available on GOG why would anyone even bother with this garbage?

6 gamers found this review helpful
Pathfinder: Wrath of the Righteous - Enhanced Edition

A bit disappointing

THE GOOD: + very long playtime, epic content + a lot of difficulty settings/customization + optional turn-based combat (only way to play!) THE BAD: -- no real improvements from PATHFINDER: KINGMAKER -- graphical style too cartoony, ugly character portraits, no graphical improvements from its predecessor - still not fully voiced (expect to read A LOT) - realtime with pause (Command & Conquer-style) combat system! It was terrible in Baldu'rs Gate, it's terrible now! BOTTOM LINE: I find PATHFINDER (II) - WRATH OF THE RIGHTEOUS rather disappointing: there is no real improvement over its predecessor, graphics are the very same, the game still is not fully voiced so be prepared to read A LOT. PII:WOTR retains the (ugly) cartoonish style of its predecessor, complete with very few whacky looking character portraits, but luckily you can import your own. On the plus side they added new races (some of which never appeared in any CRPG before) and a lot (!) of new classes and sub classes. The kingdom management has been scrapped, you know have a Crusade to fight (think HEROES OF MIGHT & MAGIC-like sieges) which is meh. If you liked PATHFINDER: KINGMAKER you will probably like PATHFINDER: WRATH OF THE RIGHTEOUS, too, as it improves (gameplay wise) on the system, but otherwise feels like a lazy sequel. If you aren't going to make a technical leap forward at least improve the faults the previous game had: fully voiced dialogues, a narrator, you know, as in BALDUR'S GATE 3 or DIVINITY: ORIGINAL SIN 2. Oh, and Owlcat, ditch the horrible realtime with pause combat system, that is just awful. Sure you can switch back and forth between this abomination and turn-based, but the game was clearly made with the first in mind.

16 gamers found this review helpful
Iratus: Lord of the Dead

Why settle for second best?

IRATUS is an almost copy & paste job of DARKEST DUNGEON, but where the original was *original* and had some fresh ideas for a "rogue"-like game, IRATUS' only claim to fame is, you play as the bad guy. This ditches the "insanity" meter, a core gameplay element of DARKEST DUNGEON and replaces it with... nothing. While the art design of DARKEST DUNGEON was artistically very original and destinct, IRATUS looks cheap. The undead look rather goofy than scary. All in all, this is a second rate DARKEST DUNGEON that omitts DARKEST DUNGEON's core element, adds nothing new and does everything just ok'ish. 1 hour in I found myself wanting to play DARKEST DUNGEON instead and ended up refunding this. I guess it's ok if you can get it on sale (like for $10). It does offer good tactical combat and the voice acting is done by Blood's Caleb guy. Yeah, they even copied that narrator only monolgues from DARKEST DUNGEON. Do let's sum it up: Pros: + tactical combat (not as difficult as DARKEST DUNGEON) + voice acting Cons: -- carbon copy of DARKEST DUNGEON - ditched the insanity mechanic withouty a replacement - graphics look goofy - rather poor when compared to the far superior DARKEST DUNGEON Bottom line: Go play DARKEST DUNGEON instead, you'll be happy you did!

20 gamers found this review helpful
Mortal Shell

SUPERIOR SOULS

The Good: + best of the Souls/Borne games (yes, even beats the FromSoft ones by far) + fairest of the Souls/Borne games (respawn points before EVERY boss/mini-boss) + does not go overboard with bosses + atmosphere is superb + fog state cranks the atmosphere up even higher + familiarity system + shells as class system is unique + hardening adds tactical combat The Bad: - layout of the levels is very confusing until you've put hours into the game - brigand enemy design is rather bland - somewhat predictable ending - cryptic story - it tries a little too much to be DARK SOULS Bottom Line: MORTAL SHELL is not only the *BEST* SOULS game out there, it is the *ONLY* Souls game worth playing. It does not have the cheap tricks the FromSoft uses (bonfires far from boss rooms) which is far superior design. It nails the dark atmosphere and looks much better than FromSoft's titles. The way that hardening can be used adds tactics to the combat, while FromSoft games simply base their titles on timing and memorizing enemy attack patterns, thus the combat is far superior in this game. The best part of the game is the fog state, which spawns in different monsters and turns the whole world into a gauntlet - this cranks up the atmosphere even more. Oh, and mouse+keyboard controls don't suck like in FromSoft's games! Hey, DARK SOULS, BLOODBORNE, DEMON SOULS & SEKIRO: meet your Master!

30 gamers found this review helpful
Prodeus

Best of the "Retro-Shooters"

Pros + BrutalDoom / Doom 64 + Quake II had a baby = Prodeus + dark sci-fi style + graphical style /art design + amazing music + tons of guns, alternate firing modes & gunplay in general + quad-barrel shotgun! + level editor + ultra bloody (literally gallons of blood) + level design + six difficulty settings Cons - checkpoint system instead of saves - somewhat lazy enemy design (basically Doom reskins, you got your zombies, gunners, heavy machine gunner, imp, pinky demon and cacodemon, you'll recognize them instantly) Bottom line forget Project Warlock, Wrath Aeon of Ruin or even Dusk, Prodeus is far better than all of themm, a definite buy. It's simply amazing, with the pros far outweighing the cons, the only real downside being the lack of a manual save system.

27 gamers found this review helpful
DOOM 3

BEST DOOM GAME - INFERIOR VERSION

Pros + outstanding sci-fi / horror mix + borrows elements from SYSTEM SHOCK + level design + improved graphics (compared to vanilla D3) + easier widescreen support + better optimized (compared to vanilla D3) Cons - BFG version is inferior to the regular version: - reduced survival elements - less atmospheric - more ammo (more action oriented) - much brighter - ditched "guns out or flashlight out" mechanic Bottom line The original DOOM 3 is my favorite DOOM game and easily mops the floor with DOOM 2016 and DOOM ETERNAL. It gets 5 stars out of 5. The BFG Edition is a worse version of DOOM 3, which features "improvements" which are actually downgrades. Do to the higher brightness BFG loses some of the original game's atmosphere, hence 3 instead of 5 stars. Try to get the original version rather than the BFG edition!

13 gamers found this review helpful
Necromunda: Hired Gun

Mops the floor with DOOM ETERNAL

Pros: + atmosphere. Sure graphics are a bit dated but the environmental design makes up for it + graphics (lighting and environments only) + music and sound effects + fluid gunplay is superb, I prefer this to the gameplay in DOOM ETERNAL, where you need to constantly switch weapons and perform special finishers + horizontal level design is what CYBERPUNK 2077 wanted to do (and failed miserably) made into perfection. Hey, it’s even got the wall-running that was cut from CP2077! + level design in general with secrets + combat is excellent, aggressive action is rewarded (healing) + outfits actually look cyberpunkish but badass – not like the ridiculous clown suits that CDProjekt Red gave us! + brings the Warhammer 40k universe to life, as the same team did in SPACE HULK DEATHWING + customization, tons of guns and character development (augments instead of XP) + low price (even when not on sale) Cons: - graphics (textures and faces) - sound mixing (voices are too low, environment too loud) and voices in general - optimization needs serious improvement ASAP (frame rates tank occasionally) - endless waves of enemies keep spawning if you don't move on (no 100%ing possible) - the loot system – it just takes away from the action - controls/menus made with consoles in mind - autosave checkpoint system instead of saving whenever/wherever - mastiff is more of a homing missile than a real dog - voice acting hit & miss - bugs and a bit janky at times (but nowhere near as bad as some people say) - could use a better tutorial Bottom line: I still prefer DEATHWING to this one, but NECROMUNDA sure mops the floor with Cyberpunk 2077 and both newer DOOM games (yes, I mean it!).Cyberpunk never looked better (yes, the aesthetics here are far superior to CYBERPUNK 2077). Add the developer's knack for nailing the 40k atmosphere and you get a rough diamond that needs a bit of patching but is actually more fun than recent triple A games when it works properly.

13 gamers found this review helpful
GRAVEN

Can't compete with HEXEN or WITCHAVEN

THE GOOD + moody atmosphere + sword and sorcery + dark fantasy setting THE BAD - no free saving - puzzles are mind-numblingly boring - enemy design - world design - weapons (so far in early access) are underwhelming - yet another sewer level (yaawn!) BOTTOM LINE GRAVEN can't compete with HEXEN, HERETIC and WITCHAVEN in the slightest. I did not get hooked like I did in those three games at all. Exploration was rather dull, enemy design was poor and the world feels bland. With the original HEXEN plus its add-on available for cheap, and WITCHAVEN I & II recently added I suggest picking those up instead.

22 gamers found this review helpful
Forgotten Realms: The Archives - Collection Two

Products of their time

THE GOOD: - a lot of depth role-playing wise, more than games like EYE OF THE BEHOLDER would allow - tactical turn-based combat - good stories (mostly) and background info in adventurer's journal which is very reminiscent of the pen and paper games - GOG included the manuals, cluebooks, adventurer's journals and the copy protection code wheels (the game's copy protection is "hacked" though, so it's no needed) - includes the UNLIMITED ADVENTURES construction set THE BAD: - products of their time with 80s/early 90s graphics and what passes as sound (using PC built in speakers) - earlier games feature horrible EGA graphics only, limiting colors to 16 - varying quality in the games, the worst being HILLSFAR - not all Gold Box games included - controls are keyboard based, with only later games supporting mouse at all BOTTOM LINE: enjoyable if you you can overlook the technical limitations (graphics, sound and controls). These games allowed for more options and possibilites than Eye of the Beholder or Ravenloft and featured (for the time) very good turn-based combat. There's a lot of reading, there's a lot of combat and inventory management is a real chore. It also uses 1st Edition Dungeon and Dragons rules, which I personally don't care for (non-humans are severely level-capped). Personally I can't sit through these anymore, but if you grew up with these (I didn't) you will probably love the trip down Memory Lane.

7 gamers found this review helpful
The Witcher 2: Assassins of Kings Enhanced Edition

Ruined by bad design choices

THE GOOD: - graphics (for its time) - voice acting is superb - two branching paths - combat system improved (over THE WITCHER 1) - excellent story - superior Enhanced Edition that deserves its name (new content) - decisions with far reaching consequences - well-writen and believable characters - no simple "good vs. evil" story - branching skill tree - combat has tactical component with alchemy THE BAD: - lazy port from console/designed with consoles in mind (menues, controls) - Quick Time Events, especially in boss fights. - rushed third act - controls are wonky, input lag - stealth quests are poorly implemented - maze-like levels are not well designed BOTTOM LINE: A potentially great RPG ruined by Quick Time Events (QTE's should never be in any game. Ever. Especially not in an RPG!) and wonky controls that were designed with consoles in mind. Menues are a chore to navigate and Geralt's movements are imprecise and tank-like. This is especially frustrating since the game has a lot going for it: the story is fantastic and the characters are believable and well-writen. The is no black and white, something the series is known for and decisions have far-reaching consequences that don't allow for a quick reload. Alchemy is not just tacked on, in higher difficulties it is essential for survival, also there is no in-combat healing, so no spaming healing potions during a fight. Unfortunately boss fights are not fun at all, as they always are Quick Time Events. Do not recommend.

20 gamers found this review helpful