

Although the gameplay is still addictive, the feedback gets annoying. polution is hard to control and subway doesn't feel like something finished. Lack of polish in those area make it feel a bit like an afterthought. Building and houses quickly feel dull to the eye. Still a great nostalgia title and missions moving through your city are fun, although often difficult... Cool Game 4/5 for me.
A game like no other. The techno-spy music is on point and make a good hacking simulator into a masterpiece. There is no other game that have such an ambience to it, that will make you feel like you are an actual real hacker, yet is sufficiently simple for you to grasp what you are suppose to do...at least at the beginning...after that, it only depends on your will to dive and read into...no spoiling from me!!! Go and be a hacker yourself! You won't regret it... Amazing...

Beautiful game. But nest update is frustatingly badly explained...and in some missions, it will mean you are doomed. Caterpillar are just too strong to beat and you will die very often trying to update your nest the best way possible... When you have many units and kind of units, it is fun to place them so your acid shooters are behind your warriors and workers. Overall still a good game. There is varied missions from finding missing ants, to hunting firefly, to spy on enemy behind enemy lines, etc... The way your 'main ant' move is impressive and you will feel like your ant is really moving realistically, that is, you will turn around a leaf as you see in real, over and under... pretty impressive control. 82% joy and contemplation, 70% for combat (updating nest is frustrating...) , 98% quality of scenery (unreal engine...), 87% control of the game. I still miss 'Les Fourmis' original gameplay though...

I love this game because it gives me the pleasure to play a wizard in a RPG with a solid Story with quite deep characters. Every character you meat interract with you and with your other character you recruit, making it fun to explore. It is not an open world however and quite linear but you have different secondary stories to follow depending on your followers. Solid, not too long, fun.

Very colorful and spacey futuristic tower defense. Sadly lacking in story, so unless you are a fan of tower defense game, you may feel you fight for no reason other than saving your core. Nice array of weapon tower, but lack in enemy distinctiveness. You may find it confusing which type of units are actually attacking sometimes. Nice upgrades and keep you on your toes so you have to apply 'shield' and 'repair' to your units, which remind me of games like Command & Conquer. Very Good game overall. 4/5


Great game if it wasn't that difficult.

Very relaxing 'strategy' game, but in fact, there is very little strategy involved. You just place down house and monument and set patrol routes. You also fight with your troups, but all control you have is their locations. The graphic are beautifully rendered and animations are funny, yet, repetitive. Not enough variety.

I wish i could give more star to this game as i find the style of graphic just lovely. Sadly, the game fall short off the fun side. Everything just feel tedious, as if the game was off a spreadsheet. You feel no connection with your staff, nor your customers.

A gem of a game, sort of... Think The Sims meet Adams Family. The good idea is that you set Ghosts and Scary Spirits to a room and set what actions they can perform based on your 'power level' that is based on how scared the people are... The problem is most people are too darn hard to scare. And some of the puzzle can take a lot of time to solve. Which keep you watching for minutes, for something interresting to happen...which in the end is just not much fun... Yet you will keep coming to this game and still have fun with the easiest, first couple of levels...