Fallout: London has been a great experience so far. Dedicated devs, it's clear they had a passion for Fallout, and game making in general. It feels like New Vegas in the way of pacing and perk mechanics so far. The mod cobbles together many different mods previously made, as well as new stuff, so the art quality varies a bit from unsmoothed polygons, qualities in texture, etc. This is due to volunteer modders of all skill levels. However, it is still fun, the 'vibe' of the UK feels very different and unique, captured well through an amazing soundtrack that has elements of things like, old 50's - 70's synth you might find on TV of the time. The voicework is mostly good too! Overall, give it a try! 23/11/2024: Some tips for new players giving this a try. (Hopefully will become redundant with future fixes). - Avoid dismissing companions until after their quests, such as Archie before St. Paul's Sanctuary. A bug that will make them unhirable without a patch fix, OR external mod fixing/working around. - Avoid dissmissing followers until you're at a settlement you have OR a memorable location. Otherwise you'll lose track of them as they won't go to settlements themselves (E.g, trade dog for archie, dog ends up staying in same location.) - Settlers: Don't accept help quests, I just had one sending me to Mass Pike Tunnel. In-game lore means, British settlers are scared of Ghouls all the way in America xD - Settlers again: Assign them to do specific plants, but send them away (to the same settlement you want them to work on) so that it sort of 'confirms' their job, otherwise they unassign themselves and do nothing. New settlers will eventually do anything unassigned though, so far. - Be prepared for long load times. I DO have it on a HDD rather than SSD, so 30 seconds might be less, but keep it in mind. It is a big mod.
I have a lot to say about this game, so I'll keep it as brief as possible. First of all, this game is a pretty decent spiritual successor to Fallout 1 & 2. Many people disagree, but I haven't been invested in a game like this since I first played Fallout Several years ago. This game was made by a small set of people and I was amazed to find that the credits screen was only one page at the end. I first heard of this game through SsethTzeentach's review on YouTube, so for a comedic review look at that. As for the game itself, this is a game for people that don't care about graphics and extreme polish and are looking for a well written story. This is a game that has decent artwork to portray the world but really shines through in character dialogue and quest design. There is a broad range of skills, feats and builds for the combat, which is again decent. The DLC really enriches the game with extra lore and a new perspective of the world of UnderRail. It will be difficult for new players like myself, who often need to refer to a wiki to get clarification on a few things like quest objectives, but that didn't devalue the experience to me overall as the payoff was worth it. The Atmosphere and Soundtrack is perfect for every location in the game. If you liked Fallout 1 & 2 then you may like this game, all I can say is give it a decent shot and you will have many hours well spent. Unless you get addicted, that is.
See what I did with the title? Good pun, eh? I first played the demo when I was a kid and wasn’t until a few years ago, nearly a couple of decades since I first played the demo that I finally picked up the GOG release. I didn’t complete it until I tried again recently and suprisingly I did after playing Air in a few days. SsethTzeentach’s review on YouTube is a perfectly memetastic way of explaining this game, but I’ll also throw in my hopefully unbiased views on it. Its an imbalanced game for sure. Chaos is weak starting out and there is a bug in their nation that makes one of the weaker creatures in the dungeons a high level creature impossible to beat without a developed army. This was fixed by fans. You’ll get graphical glitches here and there resolved by restarting the game and the occasional crash. However you’ll never lose progress as it autosaves at the start of every turn. Its achieved an amazing atmosphere filled with weird and wonderous creatures and a varying landscape filled with danger and mystery. Its true the animations, especially in combat could stand to be more developed, however if you’re focusing on those small details, you’re missing what’s happening with your other units and you could get them killed. The UI is beautifully crafted to be both immersive and easily read, even my two year old self (whom mostly played Doom and Sacrifice) easily understood what everything did. The music is wonderful and carefully crafted to each nation, however having certain songs play in certain nation terrain types, or just variation other than your nation’s song would have been great. Overall, its a smaller game than many of Impressions Games’. It focuses on exploration, diplomacy and combat rather than city building and although you can have good relations with other nations, its ultimately a conquest game. If you want to fully explore the map, be sure to leave one opposing nation’s Lord alive to do so, or it will end the game with your full conquest.