Hey guys, CRPGS and RPG lovers, honestly, after 100 hours in the game; Just acknowledge the fact that this is the most quality driven CRPG we have had since.... I safely say this is the most quality driven CRPG of all times. So stop the nitpicking and gatekeeping, support the initiative. We all have our prefrences regarding characters and story, but honestly, Im blown away by such a luxury product. So far it has the potential to be at the tippy top of the list, I already feel the end is going to leave a void within me, but we will see.
So to keep the review short: The Extraordinary: - HUGE Amount of content, 200+ hours if you want to explore and see... nearly everything. 4 different Chapters that are really disctinct from each other and everyone of them brings variety and fresh setting. - The COMBAT: dynamic, hard enough for me to stress a little bit before big encounters (like in Baldur's gate), and very diverse, the combination between elements is really well implemented... - The Origin Characters: Not your typical hero for most of them Props for Red prince/Fane/Lohse especially. -The GRAPHICS and ART(with a little reshade), sufficently detailed and colourful with strong design choices that make the world stand out. - The ENGINE: The amount of possibilities at your disposal is dizzying, craft anything and try anything (combine nails with your shoes and you can now walk over ice puddles without slipping!! ) This for me is the future of RPGs, where players create, mold the game to their liking. - The SOUNDTRACK: Very discreet and sublte in lots of areas, and yet it grows on you. There is also a coherence in between the different themes that, again, give the game its uniqueness. The GOOD: - STORY in general is pretty interesting and has a lot of twists, i especially like the ending where lots of insanely powerful characters are involved. - The REPLAY VALUE; You cannot play with all the Origin Characters in the 1st playthrough, and lots of different builds to try. The SO-SO: - A few CRASHES: especially in the end, the last ACT - Some BROKEN QUESTS: Looking at you PEEPER, you disappeared into nowhere and the issue is stated since 2017 - STUPID SIR LORA: Will trigger any trap, and die in a few fights without you being able to do anything - Some WRITING regarding key choices for your companions, the choice is often binary and extremely polarised Otherwise, I havent played such a marvelous game in a long time, I would put it up there with the classics hands down.
How does Lords Of Xulima stand out among all the other dungeon crawlers, CRPGs and all the other RPGs that were born from the dawn of time? In short: - It is HANDCRAFTED, every tree, every plant, towns and villages... has been placed on purpose, so that no map ever feels empty/uninteresting. You want to explore evey last place you havent fully uncovered. -It is BEAUTIFUL; both in terms of graphics, (colors, designs of the map, of the enemies) and soundtrack (Sorrentia, Cunavarn, pernitia... and fight songs especially IMO) - The STORY UNFOLDS AT A FAST PACE; When you are told a prince lives in a castle back at the village, dont disregard that information, because tou might have to go there in the next 2hrs. Great sense of achievement and progression - Very FEW GRINDING: You dont need to bleed every figh zone, the number of encounters are finite, so it means you could clear some zones just by passing through and exploring. - DIFFICULT IN A GOOD WAY: You will encounter many enemies that outpower you, so you are never too confident/bored about your party, it keeps pumping the challenge. BUT : I recommend doing the game (especially in old School Vet) with a simple guide about how to use your Skill Points for example (SPEED IS KING, PUT SPEED POINTS EVERY LEVEL, dont miss that golden rule or you could end in trouble [ALSO BUY SHURIKENS]), about which spells/talent is really useful, since you dont know in advance how they will evolve, and lastly maybe the order of areas in which you can progress. There is a great one on steam by thenecomancer i believe, check it out! Apart from that, great experience! The people at Numantian are really passionate about their craft, and this game is an excellent avatar of the dungeon crawler genre, I am sure it is going to create new passions among newer players who didnt know this genre. Also , NO BUGS/CRASH IN 100+ HOURS, didnt know someone could make games like this nowadays