The visuals of this game is all it has to stand up on. They are interesting to look at to be sure. The game play, however, is so boring. All you do is hunt rabbits and deer. I never found any wolves outside of the beginning, and never lost a cub after I tested if they could die. With no need to defend your children from wolves or the weather it is a very easy game. The deer and rabbit hunting isn't a challenge, nor is it fun, so the only way your children will die is when you eventually get bored with the game and quite it. I don't understand how people are giving this game good scores. They must simply be people who get attached very easily because there simply isn't much to this game.
For me, this game was a let down. In my first time fighting, I instantly wanted to be able to change the camera location while I fought, but this is not something you can do. Depending on the map and where you move your character the camera will move to accommodate but otherwise it's fixed. This really takes away any trust I have in knowing where I will end up when I dodge roll. That is very problematic at later levels as there will be enough enemies on screen that you can't block all attacks incoming. Also, the red flash to tell you, you have to dodge because you can't block seems to come too late. It comes a little after the little slo mo that happens so that if you plan to block it, then see you can't, it is too late. Traps are also really annoying as I will accidentally role into them because again, the rolling isn't really reliable when it is fully dependent on WASD alone to know where to go. I think a grid turn based combat system would of been more fun. Now to the cards and the card dealer. The card dealer was really a joy at first before he started repeating his lines. He is now just kind of annoying and unskippable. The cards and the deck building also seem a little pointless to me. Some you can make choices and get the same outcome every time, and determining what other cards to keep is as simple as figuring out the rewards you can get from the card and its success to failure rate. The only real difficulty is trying to remember what all the cards do if you play infrequently like me.