Great game, if I could describe this game in a synopsis it would be like an Old Bioware RPG with souls-like combat and a more gritty setting. The plot is great, and the side quests are also interesting as they are related to the game's plot one way or another (either by functioning as exposition to game's plot or by functioning as character development to the companions). The companions have interesting backstories and they can provide help in solving quests, something I have yet to see in many mainstreams RPGs. Combat is a little clunky, but enjoyable. You can pretty much create your own combat style as the abilities is extensive and interconnected (I played a mage who shoots muskets and drops grenades/traps, for reference). My only complain is that on higher difficulties, the companions die too easily and on boss fights you are essentially on your own.