TL;DR: I loved it. Great if you like old-scholl CRPGs (or just tabletop RPGs), but there are a lot of things that might put you off. This game has problems. Most of the serious ones have been fixed since release, but it's still janky and, in places, buggy. The balance is way off. And with all that, I still thoroughly enjoyed it. It's scope is huge. A lot of people hate on the kingdom management part of the game, but I found it fun. The story was pretty good, there are a ton of side quests that can, for the most part, be resolved in different ways. The main quest line also has pretty good variety - I'm not 100% sure, but it seems like there are a ton of endings, some of them changing the structure of the endgame entirely. The companions are alright, a few of them are great. If you like crunch in character building, oh boy is this the game for you. If you don't, there are some options for automatic builds, but I have no idea how viable they are. If you have no experience with Pathfinder/D&D or D&D-based CRPGs, the system will overwhelm you. Also, the game is long, and the pacing is pretty slow. I spent about 260 hours in it across 2 playhroughs (1 partial, 1 full), the full one was around 200 hours. Again - I liked that, but it won't be everyone's cup of tea.