

Evil West is a game that feels like it comes from a different time. This is something that wouldn't have felt out of place if it had come out in the last years of the Original Xbox or early Xbox 360 era, and it's precisely that reason that it feels like such a breath of fresh air amid the bloated open worlds and crafting heavy design of today. It's a game that knows exactly what it's good at and doesn't try to reach for anything beyond that. The story is entertaining, but not spectacular. The exploration is heavily restrictive, but the locales look amazing. But what the game is about is the combat, and in that area it excels. The combat presents such a wide array of weapons and gear that every encounter has a myriad of ways to approach, and with everything at your disposal being based on cooldowns, instead of ammunition, you can bring out the heavy hitters in nearly every fight. You'll need to make use of your arsenal as well, the enemies are relentless, numerous, and often times will have multiple enemies your thought were bosses show up. It can get a little overwhelming, but the dynamics of how enemy behaviors work together can often force you to push the systems to their breaking point. If you are in the mood for an amazingly tight and thrilling character action game, and don't mind the restrictive levels, you will have a ton of fun with Evil West.