The original game pushed the limits of what was possible and stands to this day as an impressive technical achievement. With huge maps, and units ranging from fighter jets and buggies to 20-story tall colossus it was awn inspiring and somehow just worked. The campaign was engaging and felt alive and continuous like the larger Sudden Strike missions. The sequel is smaller in scale, the battles feel tiny, the tech tree is extremely shallow, the graphics feel worse... There's hardly anything praiseworthy about it, if you were interested in this game, just go buy the Supreme Commander: Forgotten Alliance instead and save yourself from this disappointment.
First off, it DOES run in Windows 10. It in fact ran in my notebook with integrated Intel graphics, which I suppose is another feat. As for the game, it has a lot of content spanning through 15 ages and supporting massive maps with massive number of units and very little in the way of lag. (Age2HD, I'm looking at you) The plus of this game is that games will feel very unique, each map setup presents its unique challenges and the game has lots of different units, each with its own special skills, made to more or less counter each other and all result in a very satisfying empire building and mayhem. The big issue with the game and the reason why I recommend to only get it on a good sale is that it has a very bad AI and its graphics didn't age well. You won't find a thriving online community for this game and the AI cheats all the time. The AI cheats so much it is broken, it will flood military units early game, but once you get over that it is pretty much done for. The AI advances linearly through the ages and poses no variation whilst you, once you take a hold of a second and then third gold, will advance exponentially through the ages. The graphics are limited in the sense of the camera being close to the battle and the view range being less than optimal. The game also has issues with food in the early game, you can struggle greatly if you start the game at an age earlier than Cooper against the AI. It seems the idea of the game was to originally have animals roam around and reproduce, and then you had to take care not to deplete its sources or exploit them to develop agriculture. The reality though is just another good idea left unfinished and transformed into a gimmick as reproduction is really slow even for very small gathering rates. This game might be best view as a testament to how high people could dream rather than how much they could achieve. It is fun for a while and can be awesome to play in Local Network with other people though.