What to say? This is incredible. The best possible sequel we could get. Artstyle,music, gameplay, everything is perfect. The narrative blends perfectly with the gameplay. The characters are beautiful, the voices, the animations. Wish more games took this kind of freedom for their style and gameplay. I can't stop prising this. This already is a classic. Only thing I don't get is why there are no achievements on GOG? Steam has them.
Visually stunning. Great music. The story was looking good (barely played an hour so I can't say much about that) But this is exactly the problem. This is a game not a movie. It should have some kind of gameplay mechanic to make it enjoyable...well it doesn't. Aside from looking and sounding good it must be playable. But it seems today game directors are obsessed with being hollywood and they forget to add mechanics to their interactive movies. Well I'm tired of it. They even advertise this as "Silent Hill succesor". Are you kidding me? Just for having Yamaoka as the composer? Silent Hill had GAMEPLAY. You killed monsters or run away and collected items while resolving amazing puzzles. This has zero of it. Gameplay: Walk around environments while clicking items. Examine them, read some explanation. Touch some mechanism or push an object to advance. Reach a cutscene. That's it. (Not to mention that all the objects are highlighted so no reason really to explore, you just walk to the white dot) The "revolutionary" mechanic renders two scenarios in the same screen for no reason other than forcing you to get a better computer because it's "next gen". They could have made you jump between worlds and problem solved. Instead you have a split screen while in one of the worlds nothing happens. One of those worlds is just there to eat ram and resources. To all developers: Please make games again or be honest and make a movie.