Bought the game on phisical almost two decades ago. IIRC back then I was like 14. I usually despise point&click games, but this one reached uncharted territories of loathing. Always in my opinion of course, not only the puzzles and "quests" in this game are as random and single-minded as it could get in a genre where logic and facts are to be ignored in order to craft a plastic eyeball slingshot out of a pair of thongs and one brown branch that you may or may not find in an equally brown mud path to twist the doorknob of the old backyard shack. And God forbid you even lay a finger on the window pane of the rickety window of main house and accidentally break it, allowing you to directly enter and saving 2 hours of your life (random example, not spoiler, but I'm staring at you, stair-birds). Also the player runs suuuuper slow, and has to walk by default. So I hope you like doing that, cause each time you need to test a new object in a convoluted puzzle you'll have to walk sometimes the full map (of beautiful, yet soon repetitive backgrounds). I remember having this full guide at my side, refusing to use it until stuck, and having to use it 9 times out of 10. And still, finishing the game takes forever. Don't expect something as active and heart-racing as Broken Sword. So my experience was negative, my memories of this game are used to mock the genre when talking about it w friends, and I'm extremely biased, but I advice you to be prepared to a really, REALLY slow game with "take it or leave" logic and a kinda interesting story spoiled mainly because there is a (literally) railroad plot, where you need to do the "right thing" instead of the logic thing (which in this case would be the protagonist saying 'screw this' and going back home, where she has way more irons in the oven than a normal person should). But if this is your cup of tea, then by all means go for it, and I sincerely hope you enjoy it. I certainly couldn't, and I tried it.