I got this on Steam years ago and had a great time. It's not a carbon copy of the tabletop, but it really captures the feel and flavour of Mordheim. If you go in knowing that you'll really enjoy it. Think of it as a film version of the book or vice-versa. The movement system can take a bit of getting used to. Instead of inches (like the tabletop), you have circles (think of them as bases) of movement that you can undo by going back on yourself into the last circle you were in - this can be cheesed a bit by allowing you to walk somewhere, have a look and then walk back on yourself, which is a bit of an issue. You also can't undo certain actions and movements (like walking into a trap or jumping down to somewhere else), which can be a bit of a surprise when you have just been wandering around the map for a while in your first game. These circles are also used to determine charges and attacks, so you can't move into an enemy circle without attacking them. This means it's very easy for a road or hallway to become blocked by a few warriors fighting and you'll be forced to think about how to squeeze more of your guys in around an enemy by making sure you put your first warrior in right at one edge. There were some minor issues with gaps in models at certain angles, but I imagine these have been fixed now and they didn't affect gameplay as you could only see them at unusual views. The games can be quite long as you are running guys around individually - which might be a bad thing if you don't enjoy slower-paced games. But it also means you get to explore a vision of Mordheim more thoroughly. I would say that I think there was a lack of walkways to fall off and the game's vision of Mordheim is very conservative compared to the stuff you see people make for the tabletop. The way the level layouts are always different and interesting was very interesting, but it would have been nice to have a way to control the level layout. Saying all that I would still recommend it