A world where your choices matter. A world where style matters. A world where the way you play the game matters. A dark and gritty, immersive open world that ebbs and flows around you, living and breathing, changing on it's own and reacting to the choices you make. Endless replayability with no single playthrough able to be the same. No, that's not Cyberpunk 2077. Though it seems as though it was supposed to be. The bones of that game exist within it as evidenced by many shards, dead ends, and world areas that all suggest this game was supposed to be an actual RPG. There is no RPG in Cyberpunk, no choices matter, there are tiny flavor differences based on different options that you can choose, but nothing that has any actual consequences. As soon as you realize that you can seemingly anhialate all members of a gang on sight and suffer no reprecussions either from that area's fixer, or the gang itself; the appeal of doing anything dies. There are no choices within the main story that make much if any significant difference to how it progresses, there are no branching paths, instead, you are railroaded into a one size fits all story. In terms of gameplay, sure there are bugs, crashes, etc. But every system seems barebones minimum possible to be functional. -The crafting system is hilariously immersion breaking and game breakingly strong if you want. -Hacking is an interesting take on spellcasting where the concept is decent but the implementation is boring, repetative, and requires no player skill or intelligence as the stat requirement may suggest. -Gunplay is fine, sound design is fine, visuals are fine despite insane popin at close distances of everything. -Combat AI is D tier at best, they use no interesting tactics, or unique strategies to beat you, different factions don't seem to function differently from any other faction or use unique tools, weapons or hacks. -Police are a joke. I'm out of room now for more, but the list goes on.