I've never felt it more. This game promised to be a spiritual successor to Hexen and Heretic. It has a lot of great ideas! Use magic to interact with the environment! A simple physics engine! Lengthy dungeons full of mud-covered swamp and crumbling ruins. Scarce ammo! Throw environment objects at enemies to conserve it! Gritty. Depressing. An edgy story of a disgraced priest who must put the pieces of his life together, much as he can. I love the first area, the swamp. It's well done. Very atmospheric and somewhat polished. After a few hours, you start to notice bugs. And then more. Goofy models. Missing textures. Getting stuck on the environment. Poor enemy balancing. Too much ammo, then too little. It is obvious the developers had a great idea at first, but they either burned themselves out, or were forced to rush the second half of the game. It shows. The second half of the game is a slog.
The devs clearly worked hard. There's a tremendous amount of love and care. I find myself wanting more. However, it took some fiddling to get the game going and I'm still having crashes every hour or so. Every cinematic crashes the game. I have to mash T to skip them. Crashes are typical for modded Bethesda games, but it does sour the experience for me, somewhat. I'm tired of finagling mods. I'm hoping GoG can continue tinkering to make things more stable. The game itself is fantastic.