Mechanically, this game is wonderful! Switching out programs and skills and finding working combos.. tons of fun there. The sprite work, backgrounds, animations.. all wonderful (at least to me). Even the music I enjoyed. But (for me), what really kills this game is all in the story and pacing. It feels as though the writer(s) created this beautiful setting, then assumed I would know the details. Ten hours in, and besides name and occupation, I know nothing of the main character. Secondary characters get even worse treatment, getting thrown into the party with maybe a line or two of dialog to give you a vague idea of who they are. Random events are scattered through the beginning storyline with haphazard results (Random Unrelated Giant Mecha fight anyone?), and some things that could be plausible are presented so badly that it feels completely disconnected (our underwater shield generator summons ghosts when it is shut off... don't ask for details!). Honestly, if I were to sum up what I have experienced so far up into one statement; CSH feels like a solid cyberpunk tabletop game being run by a 9-year old DM suffering from ADHD.