I've played the first Theif, it's old but excellent, and set the ground work for stealth games as a genre. For this game to be officially be a successor to Theif and its sequels is honestly sacrilegious. This is a basic, stripped down, bare bones, utterly inferior game. Blind, stupid guards. An inability to stash bodies in cupboards. Awkward controls. However, the atmosphere and visuals are incredible. Maybe some of the best creepy atmospheres I've encountered in a game, yet in a game that has the sloppiest mechanics. Almost the opposite of Theif that has very basic graphics today, but still has very good mechanics. I enjoyed this game and its aesthetic. Incredible voice acting. Great dialogue between guards. Great world building in the documents you pick up. But the most important part of the game, the gameplay, has been gutted. Play this game like a ride through a cool industrial tudor world, not a stealth game like Splinter Cell, Dishonored or the first 3 Theif games.
Amazing characters and story. A few twists I did not expect, absolutely gripping story. The artwork of the cards is fabulous, I found myself right clicking on enemy cards just to look at the artwork as much as read the stats. But I have to give it 3 stars for it's idiotic save system. It's one of those games that's constantly saving, and it's infuritating. More than once I rapidly clicked through some dialogue I'd already read through and accidentally picked a decision I did not mean to. Even more infurating when the game starts moralising you for your choice when you didn't even mean to click it. The card description is also lacking. E.g a card may "only effect bronze cards". How do you know if an enemy card is a bronze card? You don't, you've just got to guess. (Common cards tend to be bronze) Urgh. It's flawed. But fun card battles and amazing characters and story. It's absolutely a witcher game.