

Have over 10 hours in the game now. Attractive graphics, seems glitch- and bug-free as well. However, there is almost nothing in the way of a tutorial in the game, so you have to learn as you play through it...multiple times. You basically move your party across the world exploring and accumulating resources until you have enough to build a village. On the way, you perform quests for your mentor (?) imp/spirit. Battle occurs when you enter certain locations or when wandering mobs encounter you. While the basics are simple enough, without a better understanding of what impact the different skills/talents have on battle, gathering or crafting, it's a real challenge to beat the game, which can wear down your team in a hurry via physical or moral damage from back to back encounters. In my opinion, not providing even a basic guide to the player base is simply laziness on the part of the developer. I'm not asking for anything on the order of what used to be provided by Microprose or other big companies in the 90s, but a simple guide that briefly addresses all parts of the game and suggests how to use characters to succeed.