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Broken Sword: Director's Cut

A slight dissapointment

I've loved BS:TSOTT ever since I first played it in the mid 90's so I was all excited when I coulddownload it for basically no money at all. After a rather quick play through my emotions are kinda mixed. I am delighted the graphics haven't been improved, at least not so much one notices. I am dissapointed in the new puzzles that just get frustrating as it requires a sort of thinking that I, personally, don't like in the BS-games. I am also dissapointed in the way the rmake guides me to areas of interest. What I enjoyed the most in the original game (that is included in the purchase thank the saints) was to click on random objects and hear George say something witty about it. This is impossible now. I don't mind the added introduction with Nico per se, but when you get tired of the puzzles (the locks and the coded messages) and find a walkthrough there's something wrong. That's not what I'm after in a Broken Sword game, as been mentioned before. I also don't mind the little avatar like characther picture during conversations but it doesn't go with the story. Why not lip sync or at least add appropriate expressions? Now it's just a cosmetic change so that theplayers will notice that something is new. To sum it up, they've taken a classic and made it a little bit worse. Just a tad though and I was balancing between 4 or 5 stars. So even though I finally put 4 it actually means 4.5. And after all, you do get the original game aswell as some other goodies so I really shouldn't complain.

7 gamers found this review helpful