

Talk about an across-the-board improvement over the OG Panzercorps. Usually when a sequel comes out there is a shift in focus, features dropped in favor of "trying new things" and I don't jive with it. I get tired of the "innovations" in sequels that drop the features I came to like so it's good that the developer of kept all of the features that made Panzer Corps fun. The innovations genuinely are innovations but the core gameplay is still there. I'm still leading a growing army across the battlefield and upgrading units along the way. If you are a fan of Panzer Corps 1, there's no way I couldn't recommend this. The unit animations are freaking awesome, from the machine guns on airplanes creating a little smoke trail that caresses over the wings to the recoil of artillery cannons. The streamlined unit deployment from panzer corps 1 simply solves problems that you didn't know were there beause you got used to it in the first game. If you have not played Panzercorps 1, but like war games, I can't imagine NOT enjoying this, but do keep in mind that it is "turn based". It's kind of like chess (in fact, the game gives you options like removing the RNG from battles and making all battles 100% predicatble (just like in panzer corps 1)). there are a huge amount of options to tweak the gameplay to exactly what you're looking for. That's what a good war game should be. The "war table map" view of the battlefield is cool too, it makes you feel like you're a general moving pieces across the map. I wish this dev would make a vietnam war game.

I was 8 years old when this released, way too young to figure out how to finish this game, but I spent oodles of time exploring the ship and trying my luck with blackjack. I still remember exiting out the back of the Scotland Road hallways and being freaked out by the dark, narrow halls. I had almost forgotten about that until I saw it again, now 30 years old, and raced back up the stairs like i used to, freaked out that some ghost or something was going to appear (but never does). This game captured my imagination and helped spark my interest in gaming beyond side scrolling platformers. So happy this is released on GOG. The only reason this is a 4 star review is, for some reason, the dialogue cuts off too early when NPCs speak. They'll about get to the last word of a sentence and suddenly cut that last word off and jump into the first word of the next sentence. It's annoying, so I'll try to find a fix and if I do, I'll post it to this review.