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This user has reviewed 4 games. Awesome! You can edit your reviews directly on game pages.
Project Eden

Clunky, boring, frustrating

Reading the other reviews here I'm really bewildered anyone is willing to give this game a positive rating. So lets start trying to describe why this game is so awful. Controls: You can only run by pressing forward for about three seconds, which makes movement unnecessarily slow. To rotate you have to move the cursor to the edge of the screen, instead of just rotating with the mouse. This makes moving and aiming awkward, to say the least. There are some other things, but as it is always difficult to describe awful controls, lets just summarize that the controls are delayed, inprecise and slow. From what I have read even the persons who give this game a positive rating admit that the controls are bad. Repetitive: As you control only one of four party members you have to walk through level several times, which makes the game repetitive. In theory there you can tell your party members to follow you, but this feature just does not work very well. AI: A stupid AI is a common problem in many games, but this game takes the cake. Sometimes they start shooting at you, just to stop shooting and start running in circles the next moment. Sometimes they do nothing at all. Level-Design: You know how in point-and-click adventures sometimes you don't know where you can click and where not? Well, Project Eden should be called "Pixel Hunter 3D - The Game". So if you enjoy to meander aimlessly around just to find that one switch you have to push, this is your game.

16 gamers found this review helpful
Sokobond

a pure and very good puzzle experience

This game just has an excellent level design. Although the main principles are quite simple, Sokobond exploids them really good: -every level (there are about 100) exploids the mechanics in a different way, so there is no repetition. -there are no too easy levels that feel like they are wasting your time, every level is new small challenge -I could almost never succeed by guessing/trial and error, thinking about the "pattern" of the level usually turned out to be the much better strategy -There were several moments where I looked at a level for a few minutes and thought: "I'm 100% sure this can't be solved..." Just to proof myself wrong after several more minutes (this is often a sign of a good puzzler) Another positive point is the very clean and functional menu and controls. It's hard to explain, but it feels like the developers taken care to make the game as "smoothly" playable as possible. Summary: There is no story and the graphics are rather minimal, if this is important to you. However, if you're looking for some pure and awesome puzzle-experience this is your game.

5 gamers found this review helpful
Tiny and Big: Grandpa's Leftovers

bad presentation and boring level design

Let's start by describing the story: Tiny tries to get back the underpants of his grandfather. Did you laugh? I hope so because this is best (and only) joke in a story that is supposed to be funny... The graphics: I don't know what it is supposed to look like, but to me the textures just look like as if I had drawn them with the paint program included in windows. The gameplay: actually quite good. You have some interesting options to interact with the environment and the controls work smoothly. However, this plus point is completely outweighted by the boring level design. The only puzzle like element in this game is: gap in front of you->look up->cut some stuff->stuff falls down and serves as a bridge. That's all, so as a puzzle game this game is complete failure. As a platformer it fails as in the more difficult parts just running along is an effective solution method. From time to time a falling rock will kill you, but it doesn't matter because of the frequent respawn points.

5 gamers found this review helpful
Freespace 2

Can't see what others see in it

The problem with this game is that you never (!) fight on your own but always as part of a fleet. At first sight this might seem to be a good thing, as it is the more realistic situation in a war and gives you a kind of part of the battle feeling. However, the problem is that there are always so many allied ships that most of the time it feels like it doesn't matter what you are doing. Actually, in many missions you can succeed by flying away watching the battle from afar and letting the others do the work. For me this took every motivation/fun out of this game. Another contra is that the story is boring: alien nation attacks, you fight back alien nation. That's it, basically.

15 gamers found this review helpful