I found this to be an enjoyable game that was bogged down with a great deal of sound issues and a couple game breaking bugs that were fixed with a quick restart of the game. The voices, sound effects, and music go in and out at random intervals (usually if I clicked multiple times during scene changes) and once I actually had two songs playing at the same time. Also, there were a couple of times where the game became corrupted and the screen became pixellated. This usually only happened if I got the controlled character stuck in a corner and repeatedly clicked to move him. This was easily fixed by restarting the game. Despite the bugs, I thought the majority of puzzles were great and creative. The cinematics were weird and hilarious, and felt very Neverhood-esque. The claymation was smooth and properly nostalgic to past memories playing The Neverhood. Also, the Armikrog original soundtrack from Terry S. Taylor has found a happy spot in my Itunes next to his other work from The Neverhood and Skullmonkeys. His usual mix of strangeness really does compliment the game. P.S. For those worrying about the shortness of the game and the lack of UI, I do want to warn others that I did beat this game in 5 hours without aid from walk-throughs and there is no inventory system or UI effects that highlight clickable items, but the original "The Neverhood" was just as short and had the same lack of UI elements, so this shouldn't be an issue for Neverhood fans in my opinion. However, I will slightly nitpick on the choice of a simple Windows mouse pointer over a clay arrow like The Neverhood had. In my opinion, this is still a fun game if you can tolerate the bugs.