As much as it is full of things to do, there are a few bugs that have not been fixed. The level design has huge holes you can end up in, which thanks to the unstuck button you can free yourself and respawn in a random base on the map. Occasionally when you use the portal for missions beyond the map, there are entrances to the wrecks that are closed. I found out later that if you close and reopen the game during the session, the doors “open.” Otherwise, the complexity of development to advance through the various stages is well done and there are a lot of useful automations that can be created. Too bad about the story and the endings that have no rhyme or reason