

Just nonstop adrenaline, pumping music and pumping shotguns. Tons of different playstyles from classes, upgrades, and weapons. So many weapons. I honestly cannot recommend this game enough, possibly the best roguelite other than Dead Cells, though with very different gameplay.

I got this in the giveaway and almost feel guilty. I've pumped over 30 hours into this game already and I keep coming back for more. The gameplay is as simple or as complicated as you want it to be. When playing freelance missions (essentially one off missions with set maps, varying enemy types, and different win conditions) can be made extremely difficult or pure power fantasy based on your pilot (sets starting difficulty and escalation between zones) and vehicle. A bigger mech means bigger guns, better armor, but slower movement and a big target for enemies. A small vehicle or agrav can zoom around the map like a jack russel terrier at a dog park on crack, will provide higher bonuses for earning money, but can be one-shot by a fair number of weapons or by backing yourself into a corner. I really can't recommend this enough, if you played the older mechwarrior games, enjoy isometric action games, are looking for a challenge, are looking for a power fantasy, this game has something for everyone who is even remotely intrigued by the concept. Brigador Killers should be out any day now and I will be buying that full price on day of release, no questions asked.

If you aren't sure about this game, just try it. One of the most satisfying "I can play this for 10 minutes or 3 hours" games I've ever played. Comparable to Enter The Gungeon, Synthetik, and other roguelites. It takes some getting used to, and the progression system baffled me at first (there's a separate menu to buy all the things you can see but not access in the regular mission menus) but goddamn, I haven't had this much fun making everything on the screen explode since the first time I played Just Cause. Can't wait for the sequel, need more mechs(antigravs and tanks are fun and all but...) and the ability to equip more than 2 weapons at a time. Aside from that, zero complaints. You can make the freelance missions as challenging or as much of a power fantasy as you like.

I must have put lose to 1000 hours into diablo 2 growing up. I got Diablo 3 after RoS and thought it was great, for the most part. After playing this, I have a really hard time playing any other ARPG. I enjoyed Titan Quest. Torchlight was ok, for about 10 hours. Bastion was a fantastic concept but, again, it got old. Grim Dawn is the only ARPG that I keep coming back to. At 241 hours I only have 14% achievements because I'm an altoholic. I beat the main story twice but still have yet to touch ultimate. Even as a filthy casual, all I can say is that if you're not sure about this game, be sure. Whether you just wanna romp around and slay trash mobs or you want to min-max to the point of absurdity while geeking out over gear and set pieces at max level, GD with scratch that itch. If you're like me and trying to rekindle that feeling of excitement about a game in this genre when everything similar just feels stale, there's a very good chance that this one will make you say "FINALLY" out loud.

My copy is currently installing, but when I saw this my initial response was basically "oh HEEEEELL NO." Then I saw it was free, they said "make sure patch X is installed" and honestly, I can't remember the last time I bought a game that released any content for free that was anything other than "hey, now check this out" with me winding up bored. Just wanted to say thanks to the employees who did the work and got nothing back from it aside from their normal (often) bullshit paycheck for a high skill gig. Fingers crossed, the next one you'll have a stake in and it'll be wildly successful. If nothing else, y'alls is adventurous.

See title. This game was likely underfunded. It feels very slapped together and unsatifying. I wouldn't be surprised if it had under 100 hours of playtesting, or none at all aside from script testing. Not worth the time it takes to get it running these days.