First of all, the game is beautiful. The music, the art style, everything seems lovingly crafted. However I found the game to be lacking in every single aspect that makes games enjoyable to play. The camera was either locked so close to your character that you couldn't see a lot of the map at any given time, or so far away that actually seeing what was happening at any given time was a pain. The non-boss maps were sprawling and maze-like it was almost impossible not to get lost, which dimmed any will to explore the maps, which themselves were often very barren, with only a few types of environmental hazards and enemies. Needless to say, the non-boss maps wore out their welcome quite fast. The game feel" was quite terrible. The controls never felt right, the player character controlled sluggishly, the hitboxes were hard to predict because of the controls and the camera angle, and the movement speed was so slow you'd end up enduring the annoying rolling sound just to get there a little bit faster. All in all the game wasn't nearly tight enough to constitute a satisfying experience in the genre. A real shame in a sense, because aesthetically the game is fantastic.