The visual design of the world looks great as always and the voice actors fit their characters well. The story is fine, though the writing of the decisions sometimes suffers due to the "lesser evil" mentality. Choosing A pisses off one side, B the other and a compromise either pisses off both or leads to even greater misfortune. The gameplay is divided between standard Gwent matches (AKA side with the bigger number wins), specific puzzles with set decks and objectives and story battles that are a mix of the two, featuring events and special units. The early game is a bit monotone as you only have a handful of cards to work with while the end is quite easy outside of a few special battles. Overall I recommend this if you enjoy the Witcher-world and card games.
Stylistic and authentic RoboCop experience. You are a walking tank with destructive weaponry, shrugging off small-arms and vaporizing hordes of gang members. Everything you expect from a RC game is present and accounted for (though the satirical elements, while present, are lacking on writing and delivery). Story is ok, quests are meh and dialogue options are pretty irrelevant, but is is propped up by visuals, music and action.
Very "Eh" experience. The world is nice, but mostly generic. The main quest is very forgettable to the point that I didn't even know what I was fighting for. Some side quests and questlines were fine, but there were way too many "collect x things" with no further point. The worst part about the game is how flawed it is from a technical standpoint. Quest markers were sometimes completely broken, followers would idle around while getting killed and character movement would randomly get blocked, forcing you to pivot the camera to find a spot to click with the cursor. If you haven't already, get the original instead.
Excellent little game to play between longer and more complex games. You simply match tiles and try to keep the game going for as long as possible. Matching them perfectly gives you a higher score which awards you more tiles to lengthen the game, but some tiles like the railways require you to keep them going and prevent the placement of other ones. Simple and addicting, but also requires some forethought to get good at.