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Army Men: World War

Feels Like a Cheap Knockoff

The Army Men franchise is known for a few things: short games, questionable fairness, and terrible pathfinding, and this entry goes out of it's way to remind you. I loved the Army Men games growing up, but this game seems like a desperate cash grab that was thrown together at the last minute from scraps of other games and rejected map designs. I beat the game in just over 5 hours, even with multiple restarts. Once you get a tank, you can breeze through the rest of the levels without any real thought. In fact, you can complete some missions by driving from one side of the map to the other in less than a minute. If you want to try to play "fair" for a more authentic experience, good luck, because when the game isn't randomly dropping waves of enemies directly behind your troops, your forces will simply run in circles for several minutes trying to get out of their starting positions (the game will start your forces in a giant pile at the beginning of each map). For whatever reason, "Sarge" always seemed to control better than the generic privates that you would acquire in other games, and in this game you control ONLY the aforementioned privates. You will spend more time trying to get your men to walk in a straight line than actually fighting the enemy. Some other minor complaints are the generic and repetitive missions (free the prisoners, take the town, take the other half of town, take out the artillery, take out the artillery and take the town, etc), the cringe inducing voice acting (your units will spout the same 3 lines ad nauseam to the effect of YOUR LEFT YOUR LEFT YOUR LEFT RIGHT, LOCK AND LOAD, TANKER READY TO ROLL) and the terrible, uninspired map designs (90% of the map is empty space that has been cut and pasted to fill the screen). This game feels more like a clumsy bootleg than an official 3DO title. I bought this game for less than $2, so I can at least say that I got my money's worth.

12 gamers found this review helpful