


Really, at this point, what can anyone say about it? This game had problems at launch, but it's great now (it's buggy, but very much playable)

I don't write reviews very often. Other people do a incredible job, and I usually don't have the time necessary for this. But Relentless deserves it. When I was younger and Internet was not The Internet (try using a 28kbps dial-up nowadays), I bought a number of magazines that came with random game demos. Most of the games where unknown to me. Relentless was one such game. Developed by an obscure studio, Adeline, the demo was wonderful. In it, you made a incredible escapade from a prison cell, snook around guards, changed clothes, and went to your home. The game play, based on "stances", was very different; You chose a stance (aggressive, stealth, athletic) which lead to different kinds of actions available (fight, sneak, jump). There where those kind of platform puzzles, like, avoid a deadly gap here, jump through spikes there and sneak through the guard. Your weapon, a ball that worked as a boomerang ("ball of returning", if you may) was also very unique. The story was solemn, actually well told. The characters and overall art design was very cute and charming. Yes, the game is oriented to younger people, with all its colors, good vs. evil concepts and such, but have enough puzzles and depth to make it a very important game in the history of games. The sequel, while not as impressive at the time, was again one of my favorites. I'm very proud to have both original boxes.