


So, as much as I dislike recommending Steam as a platform "League of Geeks" made it pretty obvious that they won't support the GoG-version as much as they do with the version on Steam. Being a small company they made the mistake to lay their eggs into too many different baskets. Steam will receive patches much earlier (currently 1.4 is out, and I think it will be another 3 weeks until it gets out on GoG). Also, if you want to play Armello as intended - Multiplayer - on Steam you can go there via a matchmaking-system... while on GoG you have to create a room where you can invite players from your friendlist. That makes it INCREDIBLY clunky - especially when you don't know anyone playing Armello. I may be wrong here, but I guess this feature with the chest (and the dice-skins) is only available for Matchmaking-Multiplayer - so, on Steam. You get only 2/3 of a game on GoG, but the interesting 1/3 is missing. Battling the (sometimes horribly stupid) AI gets boring after a while. The idea of Armello is neat if you like Board-Games. The heroes feel unique (though River IS overpowered due to her passive), the rules are easy to learn, and the combination between the luck of the draw and how to put what you got into strategic value feels sweet - and it would be sweeter if I could actually test it on real people. I also liked the sound. But I have to say - Intro and Tutorial were almost the best part of the game; I wish the followers would talk to me like they did in the tutorial, but unfortunately only "The Stranger" talks. However what I also really liked was the "Quests". You can choose between 3 different tasks each, and every task gives a different reward. But sometimes depending on your items or followers you get 3 instead of 2 solutions to a task, and thus a different reward. Unfortunately - mostly that reward is useless :/ 3 stars for the version on GoG; maybe 4 for the one on Steam (but I won't buy it twice).