

On most computers (including two different ones of mine), the game suffers from a "slowdown" bug, where everything plays as if in slow motion. This makes the game completely unplayable, and there is no known reliable fix for it either. Some people have had success with playing in lower resolutions, but I have not. I recommend you simply skip this one, or at least immediately test it after buying, so that you can get a refund if it doesn't work on your machine. This is disappointing since I greatly enjoyed the previous game in the series.

The storyline, the pseudo-Norse setting and the writing are quite stellar -- for instance, the comments of your advisors in particular are pleasantly varied -- and the art is very good as well. Unfortunately, the gameplay is uninviting and unfriendly to new players. Right off the start there's too many things to keep track of, and events just keep happening seemingly at random. There's little feedback -- you don't have any clear idea what you have done wrong, how should you have managed your tribe, or what would have improved your chances. Perhaps the game gets better later on, but personally, I tried playing it twice and both times bounced off. It's a pity the game doesn't have some kind of a "simplified mode" where there's not quite as many things to micromanage.

The game may be somewhat famous within the history of Polish gamedev, but on its own merits, it's unfortunately quite terrible. A lot of inventory items are invisible until you click on the exactly right, unlabelled place on the screen to get the exactly right camera angle - I definitely won't blame anyone for taking forever to get out of the first room because of this. There are also other puzzles that rely on combing the screen pixel by pixel for obscure hotspots. Using inventory items on each other is rather annoying due to the way the inventory is set up, and (if I'm not mistaken) you need to use them in a specific order - if you're meant to use X on Y, then using Y on X will yield no effect, which makes experimentation frustrating. And of course don't expect a compelling story... there's barely any narrative to speak of. The comedy is lackluster and the jokes reek of desperation, save for everything that has been cribbed from the original 1984 movie (which I greatly recommend, by the way). About the only nice thing I can say is that the music is pretty nice, but unfortunately the jaunty tune gets old quick (there are other songs in the game folder as well, but I gave up before hearing them played in-game). If you're curious about cult Polish games of the 90's, you can try checking this out... but if you just want to play a point-n-click adventure game, choose just about anything else.

With rather bad graphics (sorry, but even at the time this game appeared, people that look like demented ragdolls - and I don't mean ragdoll physics - just didn't cut it), bugs and weird things (such as civilians not reacting to your act of vandalism, things not subjected by gravity once you destroy the table they stand on, or hostile civilians not at all concerned by your presence), confusing and way too love interest-filled storyline, boring levels where you hardly do anything interesting, difficulty varying between "dead easy" (in the robot levels, where you can hardly get scratched) and "reloading every ten seconds" (the on-foot levels, where a single human can kill you very quickly), non-notable weapons and enemies, and an overall "rushed" feeling (the ending, oh, the ending!) - SHOGO isn't exactly a shining gem. Even if you're a FPS buff, you'd better skip SHOGO for something better.