In order to get strong enough to feel like you can even stand on your own to feet, you have to grind and grind AND GRIND souls to level up enough that enemies (bosses in particular) don't chew you up and spit you out before you can even do any significant damage to them. Personally I'm not interested in any game that requires that much grinding. When you do finally get leveled up to the point where you can go at things with much more confidence, the novelty of the gameplay is lost. The rpg elements introduced in the previous title are not present here. Which is dissapointing for me at least. The ability to target enemies and use powerups is not setup for smooth, fluid combat, and can be downright infuriating at times. The only thing this title has going for it is the visuals and story. Other than that it is BARELY enjoyable. Especially when compared to the previous installments. I hope the devs do a much better job with the actual gameplay fun factor in future installments.
First thing I noticed was that there was nothing in the main menu that said anything about joining a server, hosting a game, play in co-op mode, pretty much nothing you'd expect from a game that advertises multiplayer/co-op. The intro was only ok to me. The combat was lackluster and not at all what I would consider to be "fluid". Once I got to an "alter" I discovered in this menu that I could invite friends. However I could only seem to successfully invite 1 friend. When I tried for a 3rd, it simply would not let him join. So we took turns trying to invite each other with the same results. So with just myself and 1 friend we tried to play. We both crashed multiple times. Both of us experienced moments where the camera would lock into place and not allow us to look around anymore. Both of us experienced tremendous lag and rubberbanding and we are on a LAN. Hugely disappointed with this title.