Hello, For a better experience: 1°) On dosboxMagicCarpet2.conf: Set "aspect" to "true". This setting should be set to true for quite every dos game that runs on 320*200. 320*200 is a non square pixel resolution, while 320/200 give 1.6, MC2 is intended to run on a 4/3 aspect ratio screen. This will obviously affect the intro and the loading screen (the CD become round instead of squashed) The main game is also affected if you don't push the "R" key (r key switch between VESA mode 101hx 640*480 8bits @70Hz and VGA mode 13hx 320*200 8bits 70Hz). the main menu is not affected at it run at 640*480. 2°) You'll get a much better music: Run a genaral midi driver on your system host and get some good soundfont designed for ms-dos era like some based on roland soundcavas 55 (SC55) or Merlin_Symphony. Set your in-game music to general midi. Some might prefer to use gravis ultra sound instead (it was a much more advanced sound card than sound blaster but was much more uncommon). But you have to install the gus patches into "C:\ULTRASND" and activate it into the .conf file. 3°) If you use dosbox staging instead of the 0.7 provided by gog, you might use some interesting shaders via in .conf file: [sdl] section: output=opengl [render] section: replace "scaler="yourscaler by "glshader = "yourshader Contrary to MC1, MC2 does take in account the real time, so you can set CPU to auto with no limits cycles, the game will not run at an unplayable enormous speed. You may be able to finish the game in about 20 hours.