


Love it. Masterpiece. Not much more to say than that.

IF this mod worked perfectly, it would be one of the best mods ever made. Unfortunately, your experience is almost guaranteed to run the gamut from great to awful. At its worst for me, Fallout London has crashed four times in a day, the loading times are long, guns sometimes fail to shoot for unexplained reasons, the game stutters in parts of the city and the perk to give me more XP for successful dialogue skill checks just plain stopped working after the first few times. Those are just the big ones. I also think some things are an over-correction from Fallout 4. Just because Power Armour could make you overpowered doesn't mean Fallout London shouldn't have any. I'm confused by some design decisions too; there are some items, containers and crafting tables around the environment that can't be interacted with in any way, like they're just there for environmental flavour. Some NPCs don't have anything to say when interacting with them because not enough voice lines were recorded for them. That's immersion-breaking. Other NPCs respond angrily when you bump into them, which is annoying given the number of tight spaces with 15+ NPCs around in this mod. At its best, on the other hand, I completely forget that this is a mod. I'm blown away by the number of questlines on offer. Most of the voice acting is good. One of the new radio stations, "The Mend", is a perfect fit and they devs even went the extra mile to get original, authentic-sounding songs for it. The dialogue system is MUCH better than in Fallout 4 and is easily the best part of the mod. I know that some features are a mix of other, already-existing mods but it's great to see how well they work in a full Fallout game. Weapon crafting makes more sense, in that there's a wider selection of parts to mix-and-match. And lastly, even though I haven't finished the story yet, I am intrigued. So I'm happy with the writing so far. So it's a mixed bag. In spite of my complaints, thumbs mostly up.