To be perfectly clear, I cannot berate the feelings of disappointment towards RTC3 by long time vets of the series. From my understanding there are a lot of little annoying things that have been streamlined in some way or another in RTC3 that were not that way in RTC1 or even 2. Not to mention AI is really bad in RTC3 for some reason. I can't ever put my thumb on it, but for some reason, as soon as your park gets to be too big, NPCs start to have weird complaints. Megaparks are out of the question if you're trying to play a legit game rather than just fooling with what are the first ridable 3D coasters in a park sim as in depth as this. That said, I have to say RTC3 has always been my favorite simply because I have more control over the actual asthetics of the park and I can see them up close and personal. Its no longer an isometric view... you can even, as mentioned before, build and then ride rollercoasters! Thats way too cool for me to even get over to this day. I've always liked making coasters that would in reality be completely impossible, and then I'd watch the poor souls with the heart to ride them puke their guts out afterwards. Even the manliest of men couldn't handle the incinerator coaster that I had made when I was 16. That was the most absurd coaster I ever built in RTC3. It went on for about five minutes in real time, and in game thats several hours I think. I plan on buying this and playing it again asap! I highly reccomend this to anyone who enjoys simulations where you get to build and micromanage a ton of behind the scenes stuff (eg. SimCity, Zoo Tycoon, etc), but I also recommend it to anyone who enjoys games like The Sims, because this game allows you to build and create your own parks, and if you don't want to really micromanage things, you can do sandbox mode!