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Wasteland 3

Great game, marred by so many bugs.

Basically, the game has 10/10 writing and visual design that clearly isn't attempting to be realistic. The game is made to be a fun, interesting world that's up there with its predecessor Wasteland 2. (I haven't played the first one mind you) that had some quality of life improvements like streamlining skills and making concessions like the idea that pistols and shotguns shouldn't be separate and neither should bladed and blunt. Problem is, you wind up favoring a few skills that overlap, but don't matter if they do. If the writing is good, where's the bad blood? First, the UI is pretty unrefined and buying/selling items is a chore and so is scrapping guns on top of some crazy stupid scenarios in the game that leave you trying to figure out why the game is so inconsistent. Your ally has 0 AP? rally them and watch them gain 0. Have the serial killer quirk and sneak attack? Watch them not gain the benefit. Sometimes rangers get upgraded animal companion perks for no reason and sometimes AOE effects will harm allies and sometimes they won't when you're on a difficulty with friendly fire disabled. Cover the map in flames? The friendly prostitute is fine. Use a focus melee attack? Congrats, now your companions hate you for your sins. Launch a rocket? You're fine though. These inconsistencies make the game dreadful along with how certain effects make the game chug and how you can order a stealth melee attack and watch your ally sit in front of an enemy for three seconds, get caught and then swing, using the AP to attack while also not gaining the stealth bonus. Not to mention the fact that there's other small things like getting free actions from a crit and losing the refunded AP because your AP momentarily dropped to 0. The game is great. Buggy, bad at explaining certain aspect, but holy hell is the writing a beautiful work of art. 3/5 for me, would have relations with Little Sparrow again. Fix the game so I can rate it better please.

4 gamers found this review helpful