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Shadow Warrior 2

Great Shooter with Space for Improvement

Shadow Warrior 2 can be compared to Borderlands in terms of gameplay. You shoot stuff, you loot lots of stuff, run through randomly generated maps, upgrade stuff and there are many jokes. -The combat system is great. It works smoothly and actually conveys the feeling of being a powerful ninja. The abilities work well with the various weapons. The melee system has a strange behaviour when it comes to chopping people. You will realize, that clicking the button 10 times to rampage with your sword will result in 3-8 hits, if you are lucky. Also, many enemies can kick you back and may keep doing it over and over, when you try to get into melee range. -90% of the drops (ammo excluded) consist of gems with different abilities. There is basically no variation to them, except numbers and a few firing modes. The remaining 10% are random lore collectibles and fortune cookies. -The "randomly generated maps" are vast. Unfortunately, the tiles of a few different biomes are recombined for every new mission, which leads to playing very similar forest/cityhub levels. The enemy density varies from hordes of monsters on every step to nothing, but humping rabbits for 3 kilometers. There are secrets, although they are not really worth collecting, since they always reward you with a bit of coins without further comment or variation (some sort of buddha statues). -The humour is pretty bad. Not even the 90s-kinda-bad. Most of Wang's lines make you cringe, the dialogues are flat and the enemies are desperately trying to insult you and your Wang. Nevertheless, the game is really fun to play. The environment looks gorgeous, the physics work flawlessly with room for funny ragdoll moments. The pretty one-dimensional loot system still makes you addicted and boss fights are usually rewarding. SW2 could use more enemies and some other useful things than gems, but if you are looking for a relaxed weekend ninja massacre, this is the game for you.

4 gamers found this review helpful