Played TOB just after New Order and maybe this contributed to my experience. Story itself is not specially attractive (not sure why they included "zombie" elements). Level design is kind of unbalanced and even playing on the same difficulty like NO, I was struggling a lot in the early stages of the game. After escaping from prison it was much better, but still some areas were disappointing. For me this game is more like DLC (and not specially good one). If you have chance to buy it in bundle with NO, then go for it. But as standalone game for full price, maybe not..
W3D was one of the first games which I was playing back then on PC and I can still remember some levels. More then 3 decades after, I have spent great time with successor of this fantastic game. New Order will possibly never be that well known as W3D, but still I would rate this game very high and even in my personal top 10 (speaking about FPS game). Nice story, great level design and perfect combat. I was even enjoing "stealth" elements. Pretty well balanced difficulty (sometimes bit unforgiving) with some pretty epic battles. Luckily game designers were able to avoid backtracking, that game can smoothly follow the story. Speaking about some cons. Weapon switching and specially changing the weapon mode could be done better and during intense fights I was sometimes doing unintentional changes. In addition to this also "run and jump" sequences often ended up for me with restart from last checkpoint...;-)
As an old school fan of Baldurs Gate and Icewind dale I need to say that I was positively surprised by this game. Quite complex RPG with high level of freedom and close to perfection combat system is more then my initial expectation. Purely from combat perspective I would have no doubts to put it on my top 2 list (together with Fallout 1&2 turn based system). Where I definitely see a bit lost potential is story and side quests. Story itself is there, but feels like something which needs to be there to give it a meaning, not really to keep the gamers hooked up. Side quests are overall good. Problem is that you never know how difficult the quest is (comparing to your current level). Imagine that you pick a quest and after couple of hours you will simply find out that your party is simply not strong enough to finish the quest. My recommendation to really enjoy this game is to play it with the help of good walkthrough. You will still have a freedom of choice and you will also enjoy quite difficult fights without the need to drop the quest due to low level of your party.
Classic old school point&click adventure with great visual and catching story. Bit too linear, with kind of unbalanced difficulty of puzzles. First half is pretty simple, but second has some tricky ones. Luckily hint system is absolutely fantastic (I wish to have it back in "90ties"). Game pace is rather slow, so definitely not for someone more "action oriented". I would say it is not better then fantastic BS2 (and some other adventure gems of that era), but still holds the flag and definitely worthy to give it a try.