Horrifically bloody, confusing, full of intrigue, an excellent lesson in French history (I think), kind of a mess, but utterly fascinating from the moment it starts to the moment you lose patience and give up. The game has several really interesting ideas I haven't seen before in trying to make gameplay out of talking to people, bogged down with lots of quality of life issues. I muted the voice acting for the game's own benefit, but the art is absolutely fantastic. I didn't always thing the character's actions made sense, but I always cared about what happened to them. I'm not sure what influence my actions were having in all the layers of minigames, but the fact that it might kept up the theme of intrigue for me. I don't see myself ever coming back to this game, but I found it a really cool experience, and an experiment on what you can do with a video game.