This is a review of someone who has never played any of the Myst games before and has no nostalgia for them, so I only take into account of whether this is worth playing today or not. My main problem with this game is not the puzzles themselves, but the UI, or the lack of it, that leads to a very confusing gameplay experience. Ideally, your cursor should change whenever you are hovering over an interactable object or path that you can move towards, but the game doesn't really indicate everything that you can interact with most of the time. Add confusing pre-rendered camera angles and you have a recipe for complete disorientation. For experienced players this might seem like a nitpick, but interacting with things is the entire game and it's weirdly obtuse. I didn't even find the paths for some locations in the first island because they didn't look like paths that I could follow at all. I recommend the newest releases of Myst especially for a new player, since you can walk around in first person and the game clearly shows what is interactable or not, so you get a much better experience.