I was expecting an Adult, philosophical, and in-depth RPG. My computer isn't great: i5-4460/12gb RAM/1050ti(4gb)-it plays (just barely)(beyond the bugfest). I bought it on release day and have not yet conpleted it,with 70+ hours played. I've deleted it, incomplete. --- Possible Spoiler below: I did a rescue mission in the dessert, escaped a complex with the hostage, undetected, and then the mission marker disappeared. The hostage wouldn't enter the vehicle amidst a brutal sandstorm, so i got in another vehicle and the hostage followed me. I proceeded to complete several side-quests with that hostage. We fought many-a-firefight together and shared some intimate moments (he was present when i was using (the laughable) prostitute(s). I was disappointed that after about 20 hours of being together I couldn't proposition him for sex-Spoiler over. --- The aforementioned sandstorm persisted for the remaining 20 hours of my playthrough. +Night City looks like an incredible place +Written NPC's are very life-like and the dialogue (though worthless) can sometimes feel "real". -Night City is the most hollow, transparent, empty wasteland and then there's the dessert (half of which prevents you from traversing) -City NPC behaviour is s***,no interaction with anybody outside missions/no random encounters or unscripted deviations.Driving NPC's are the worst I've seen in a modern game. -Too many filler-missions: allow the player to experience the map, don't overwhelm from the get-go. -I would have preffered to have came upon the side content (police missions) myself rather than the map littered with everything, and level specific. -Bugfest: I still haven't experienced the racing missions because like a lot of the content in the game, the god-damn mission marker doesn't f'king work. I strove to find/ buy a fast car for the races and then realised,it had nothing to do with the car i was driving to start the mission, it just wasn't working. -The inventory and loot system is CRAP