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Deus Ex: Mankind Divided

Dissapointing; Had so much potential

Gameplay: Gameplay-wise there's so many options for you to apporach the levels, but it basically restricts you to one avenue and punishes you if you try anything other than total stealth. There's so many cool combat mechanics but you rarely get a chance to use them for more than 3 seconds because you're as fragile as glass. You also have to put a ton of praxis points into hacking or else you're going to have a really bad time. I completed the game far too quickly because at the beginning of each level there's usually a vent hidden behind a box that takes you directly to where you need to go and bypasses everything else. Performance: It's awful, even years after release if you have anything less than a NASA computer you're going to get about 40 frames for the entire game with huge frame drops anytime somebody fires a gun. And I hope you like loading screens because these ones are exruciatingly long. Many people say Deus Ex Invisible war was bad at this but I think this is actually worse because these take much longer, enjoy waiting upwards of 2 minutes each time you die or have to run around in the boring hub world. Story: This game suffers from Millenial writing syndrome and is a perfect example of how that destroys a game. The characters can't go more than 5 seconds without swearing or using some pretentious socialist/anarchist buzzwords. The writers couldn't write anything more than shallow allegories about modern identity issues that don't even make sense in the context of the game's universe. It sincerely wants you to beleive that not liking robot arms is comparable to racism. The plot is a giant nothingburger and lacks any depth or interesting moral questions to think about, It's by far the weakest story in the series. (Yes, even Invisible War)

9 gamers found this review helpful