Never played this game; started the Wizardry series with Wizardry 5, with Wizardry 6 being my favourite of the series, some 32 years after first playing it. Felt I needed to explore the true roots of Wizardry and one of the formative games of the entire genre. Only up to Level 4 for my characters but enjoying the game a lot. I do like that I am able to pick and choose among some of the old vs modernized gameplay/QoL options. Always liked the class change options in Wizardry. So far, exploration and combat have been fun although my mage has been surprisingly useless to date, I do not like the vim/age mechanic and plan to turn it off for resting - only my magic users ever need to rest and hard to accept that they get older so much faster than my fighters. Resting should not make the 'resters' older than the rest of the team. Also would have liked an option to allow my back row to have reach weapons so they aren't so useless. Afterall. when facimg two groups of enemies, both can hit me while my response capability is much more limited. But quibbles aside, one can see why Wizardry 1 founded a genre.