I didn't realise that 100% of the game was inputting searchwords in a database and watching out of order video clips. There is no set up - just a text file and at the end just a one sentence ending. The game's strength is also it's weakness - no clear spoon fed conclusion to the plot, leaving it up the the player to decide which of two scenario's it could be. That part is mostly great, making you think about things, delving deeper just when you thought the game was over, but at the same time other parts of the plot I wanted it to be cleared up for me. I thought there could at least be a sherlock holmes crime and punishment type ending to stories, it's up to you what happened - they could have let you asked questions at the end and your reply could be different clips you found supporting your thinking. Doing that would make it more feel like a game. Also I felt I got the ending too soon, before I saw some vital pieces of the story (although answering yes or no has the same outcome and you can continue watching clips after this) After I played it, I went into the file folder (her story date - streaming assets) and watched all the clips in order. Even clips I thought I had watched ingame expanded fuller and I think it is 100% vital for everyone to do this AFTER they play the game so you have the whole story. I recommend it for players who likes sifting through plots and likes to think for themself and don't mind that the interactive/game side of it is just purely trying to find and play videoclips and listening to and slowly piecing together the story. I'd give it 5 stars if they did what I suggested earlier to make it more interactive, had a point system to see how well you are doing in understanding the clues given so far to do something with all the clips you individual label and store and knowing when you had seen all the clips. Hopefully if there is more games like this they will make it more interactive.