Great traditional RPG set.
These games are fun to play, with some caveats. The M&M is a perfect RPG complement to Heroes of Might and Magic and that is how I got into the series: by playing HOMM2, then HOMM3, then MM7 then MM6, then the rest. The games in this collection are undeniable classics.
Might & Miagic 1 and 2 are good but very dated: they do have old graphics (1 has CGA - 4 colors 320x200, 2 has EGA 16 colors 320x200) and are very difficult to play because of lack of auto-map, limited save capabilities and regenerating monsters between saves. Fortunately the guides are included so you might play them for completeness.
Might and Magic 3 is where things start to get interesting. 3 to 5 are using the same VGA (256 colors out of 16m, 320x200) graphics with gradual improvement from title to title. The graphics is colorful and pleasant to look at. 3 to 5 have nice stories and 4 can be (and should be) combined with 5 into the World of Xeen. They have good stories and vast worlds. You have automap and you can save almost everywhere. It will take easily 50 hours to finish Word of Xeen if you want to complete every quest and kill every monster as I do. There is also bonus game Swords Of Xeen.
Might And Magic 6 is prize of this collection. It got completely new graphics (which got further improved in M&M 7 and 8), full freedom of movement (you can even fly!), good story, about hundred of quests and enormous world. When I played it for the first time it took me more than 100 hours to complete it. While the game is great it is not without negatives, that got addressed in the next games: you can play only as human, if you can learn a skill you can master it, thus diminishing classes, and the game is difficult. You often surrounded by hundreds of monsters (like one moment when you clear temple of Baa but as soon as you get to the altar more than 100 skeletons are teleported in), some dungeons are very difficult (like Darkmoor). Nevertheless, it is an amazing game.
Buy it. Play it.
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